New mission: revamp the portals to make them look actually tolerable to the eye. They are currently placeholders as of now.
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I'm not dead, just inactive for the moment. Faggot (talk) 20:16, 9 April 2026 (UTC)

Template:BibisiLauncher/style.css: Difference between revisions

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bibisi launcher testing easter egg
 
m more testing stuff feature
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/* The animation */
/* The launch animation */
@keyframes fly-right {
@keyframes launch-sequence {
   0% { transform: translateX(0); opacity: 1; }
   0% { transform: translateY(0); opacity: 1; }
   90% { opacity: 1; }
   80% { transform: translateY(-500px); opacity: 1; } /* Travel up */
   100% { transform: translateX(500px); opacity: 0; }
   90% { transform: translateY(-500px) scale(2); opacity: 0; } /* Explode effect */
  100% { opacity: 0; }
}
}


/* The class to trigger the animation */
.missile-object {
.missile-flyer {
  position: fixed; /* Fixes it to the screen so it flies over everything */
   display: inline-block;
  bottom: 0;
   cursor: pointer;
  left: 50%;
   visibility: hidden;
   z-index: 9999;
   font-size: 50px;
   font-size: 50px;
}
}


/* When the class is 'clicked' (active), run the animation */
/* Trigger: When the button is clicked, the missile starts the animation */
.missile-flyer:active {
.launcher-btn:active + .missile-object {
   animation: fly-right 2s ease-in;
  visibility: visible;
   animation: launch-sequence 2s ease-out forwards;
}
 
.launcher-btn {
  cursor: pointer;
  display: inline-block;
  padding: 10px;
  background: #333;
  color: #fff;
}
}

Revision as of 17:24, 10 April 2026

/* The launch animation */
@keyframes launch-sequence {
  0% { transform: translateY(0); opacity: 1; }
  80% { transform: translateY(-500px); opacity: 1; } /* Travel up */
  90% { transform: translateY(-500px) scale(2); opacity: 0; } /* Explode effect */
  100% { opacity: 0; }
}

.missile-object {
  position: fixed; /* Fixes it to the screen so it flies over everything */
  bottom: 0;
  left: 50%;
  visibility: hidden;
  z-index: 9999;
  font-size: 50px;
}

/* Trigger: When the button is clicked, the missile starts the animation */
.launcher-btn:active + .missile-object {
  visibility: visible;
  animation: launch-sequence 2s ease-out forwards;
}

.launcher-btn {
  cursor: pointer;
  display: inline-block;
  padding: 10px;
  background: #333;
  color: #fff;
}